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[Let's build D100] Ships you might come across in a busy port.

The party has come into a busy port and decide to visit some other ships. Who might they discover, what might they find?

d100 Interesting Ships in a Port


  1. Shani and Aurora's Tent of Two - The two goblin sisters Shani and Aurora sail providing services to port settlements. Shani claims to be a seer and charges 60gp for a "reading" of the future (she is not). Aurora 'The useful one' provides the service of casting identify for 20gp. She may also agree to sell some of her extensive library if offered the right price. [dweeb_bush]
  2. The Bones Brothers - The bones brothers are a travelling group of jolly bards. As their name suggests they are animated skeletons. Jimbo-double bass, Timbo-guitar, Limbo-vocals, Dimbo-marimba and Franky-drums. They are very hospitable and put on a show for anyone who comes and visits them! [dweeb_bush]
  3. The Lovers - A small nondescript boat lies just off the dock. The is no sign of activity on board apart from the dock inspector who is trying to find out who's boat it is. The truth is the owners of the boat died ten days ago and the boat has miraculously drifted safely into port. on a successful DC 10 investigation or perception check the party members discover two young male elves cowering in the cannonball chest. When the lid is lifted they start begging for their life. If pressed they reveal that the crew was attacked by sirens, the majority of the crew succomed to the siren's calls however the two young boys, deeply infatuated with each other did not care for their temptation. They ran out of food last night and thought they were surely doomed! [dweeb_bush]
  4. The Crows - A large black boat rests in port, neatly secured off one of the more expensive jettys. The most defining feature of the boat is that it is bustling with activity, not by humanoids but 3d12 black ravens. One wears a small captains hat and appears to undersatnd the party. If the party casts speak with animals they discover that the crows were awakened through a series of trials on a new spell aimed to mass awaken a group of creatures. The crows have varying degrees of intelligence and are all chaotic neutral alligned. The crows rebelled from, Hignory Flip, the wizard running the trials on a small island about 2 days sail from the port, and stole his ship. [dweeb_bush]
  5. Captain Redbeak! - A suspicious longship hovers low on the water. There is a steady stream of humanoids entering the covered boat and leaving a few minutes later with a small package. The ship belongs to Captain Redbeak, a feirce pirate captain who runs a drug trade: the drug in question is a relatively cheap drug called "Peak Water" and is collected dew from mountaintops, it gives the user a high that lasts 1d4 hours and gives the user a d4 of bardic inspiration. It costs 10gp per hit. The ship is manned by 2d6 Bandits, and if threatened or reported they will attempt to kill the party in defence of their lives. [dweeb_bush]
  6. Crazy Mr McGee - A delerious man stands warding off the dock guards with what looks like a loaded blunderbus. He's yelling about his notorious reputation as a savage pirate and keeps claiming they have come to "Take away my princess". The princess he's referring to is his boat- he imagines that it is a glourious gallion but in reality it's just a rowboat. If the party manage to subdue the man the dock guards thank them and offer to buy them a drink later that night in the tavern. [dweeb_bush]
  7. A Con??? - The players are drawn to a commotion hidden behind a crowd of people. A large goliath (Manneo) seems to have taken a small dwarf (Skalgrouth) hostage and is threatening to slit his throat if the dock guard do not meet his demands "I'll bloody well kill 'im if you don't give me what I want: 100gp worth of rubies and free passage out of this shit hole!". In reality the goliath and dwarf are working together pulling off this stunt at various ports in the area, so far, to great success! [dweeb_bush]
  8. The Rat's Den - The players follow a stream of rats on board a decrepid looking riverfairing vessel. When they make cross into the canvassed interior they see an old kobold playing the pipes, he seems to be a rat-catcher. If the party interrupt him in his ritual he turns the a swarm of rats against the party and runs off into the port. [dweeb_bush]
  9. Seeking Refuge - A smallish sloop titled 'The Diamond Endeavour' pulls into port, it's sinking and fast! A crew member (Emery Green) jumps onto the dockside and is yelling for help. The vessel was struck by a great storm while at sea and they sustained damage when they brushed by a reef. Luckily they werent wrecked but unluckily they could not repair all the damage with materials on board. They've been bailing for hours and can no longer bail as fast as the ship is filling up with water! If the characters wish to help they can make a DC 13 group athletics check to bail enough water to stop the crew from having to jump ship and leave it to sink. If the players are successful Emery thanks them profusely and offers them a map to a shipwreck they were on the way to dive at before the storm hit them. "It's rumoured that this is the wreck of the old pirate lord, Feather Toothed Bill's ship and may hold riches beyond imagine!" [dweeb_bush]
  10. The Gilded Sail - A group of merchants, all of various races, each offering unique, and expensive, magical trinkets. True to their name, their sail is actually a thin sheet of gold, and the rest of their ship is covered in valuable metals and gems. It’s also very well armed, as are the merchants aboard. Keep an eye on the rogue when this one’s around. [Dragon_Overlord]
  11. The Patchwork - A large ship which seems to have been destroyed and repaired numerous times with whatever material the crew had, from birch wood to copper metal to even welded armor and weapons. Speaking of the crew, they appear to be a mishmash of Kenku, Kobold, Halfling, and the occasional Tabaxi and Goblin. The captain appears to be a raccoon by the name of Majos, which, if your party stumbles upon the question of why and how a raccoon is a ship captain, she would respond with “a salty mage who didn’t know how to win a simple game of cards had a tantrum.” She would then offer the party a game of cards in which if the party beats Majos, she rewards the party a hefty sum of 100 GP, and if any party member is any of the races listed above, she rewards an additional magic item (DM’s choice) and offers a position to the party member for them to join her crew. Accept and the party is taken to an additional encounter to an island for treasure. Decline is acceptable and Majos would accept any favor from the party. [SpyroAndToothless]
  12. The Feyr Winds - An elegant ship that carries goods and treasures from far off Elven lands run by a mixture of elven and faerie creatures. Their most illustrious goods are fruits that can do many things such as heal wounds, cure poisons, or even granting stat bonuses for a minute! (Vendor: Fruits are magical and can take on the effect of any potion you want.) [OSpiderBox]
  13. Gnasher's Maw - A tribal-ized longship driven by a "merry" band of lizard folk. They obviously don't understand personal space or social norms, and are seeking people to help them with a Giant problem. (Hook: if your party is having downtime while they look for their next quest, this could be that hook they need.) [OSpiderBox]
  14. The Esteemed Steamboat - Artificers run this marvel of steam engineering. However... it's currently in a state of disrepair. Looks like heavy damage from some monstrosity. While they're extremely proficient in fixing it, they have no money and are looking for work to pay for supplies. (Allies: party could hire some of them for an upcoming task/adventure, or even offer to fund the repairs in exchange for favopassage.) [OSpiderBox]
  15. The Mainstream (You’ll never need a bigger boat!) - A casino cruise ship featuring a large game room, several bars, comfortable rooms, a pool and a hot tub fueled by a continual flame spell. It is captained by a tall, brown scaled lizardfolk woman named Kepesk. The dealers are kenku bards repeating rules and barking (“Step right up, try you’re luck at the Wheel of the Goddess of Fortune!”) There is also a large vault of gold on board, guarded by lizardfolk soldiers. One particular patron is looking for a few helping hands for a bit of a caper now that he knows the guards patrol schedules. [spiff2]
  16. Rocinante - A relatively fancy and expensive ship being up kept by the Quijano family and their servants. The last living member of the family is a young man, obsessed with swords and thirst for adventure. He agrees to let the team borrow the ship, in exchange for him coming with them on their adventures to wherever they’re going. [DrFishPhd]
  17. Deep Blue - In a corner of the harbour, a seemingly empty ship. Sails are neatly furled, crew seems to have left the ship mere hours ago. On the deck, small openings allows the visitor to enter the hold, in it, some barrels, hammocks. Beside one of the hammock, a book, quite old, written in an old version of Common language.In the middle of the hold, some blankets cover a group of trunks, under these trunks, another opening ... leading to another hold. In this hold, vessels, old fashioned lanterns, and some parchment written in ancient language. At the bottom of a bulkhead, an opening, some stairs gong down in another hold.Wood seems ancient, and strange figures are carved into the wooden parts of the boats. Some ancient runes are covering pillars. In the middle of the hold, a panel with nails made of some unknown metal, once open, stairs going down in the dark. From the shadows, the noise of little splaches. [doctor_providence]
  18. The Mosquito - Run by a crew of githyanki pirates. What seems like a normal battle vessel, once on the open ocean, the sails begin turning outward and suddenly the ship begins gliding above the waters surface at fast speeds. [GladiatorJustin]
  19. The C.H.U.D.- The Shell of a massive deceased Dragonturtle floats next to the dock, it’s ends sealed by mechanical claws, and a viewport fitted into the front. The C.H.U.D. (Chelonian Hammerworked Underwater Dirigible) was designed by the Gnomish Inventor Hector Copperspark. Crewed by gnomes and halflings as they are the only ones small enough to man the complex machinery crammed into the turtle shell, the C.H.U.D. is a mercenary vessel that hires out to perform naval attacks. Hector just got a lead on a new job, and he needs some muscle to pull it off... [Lakandalwa]
  20. The Temple - A ship that serves as a mobile temple to a water deity. It goes from port to port to carry services. [SMGB_NeonYoshi]
  21. Cloudscraper - One of the gems of the Romish Empire's formidable fleet, the Cloudscraper is a powerful warship specially constructed for defeating sea monstrosities of all kinds. Developed after the Queen's late husband was killed by an island feeder (colossal sea beasts known for swallowing swaths of land whole), this vessel with an imposing tower-like bridge is loaded up with all types of harpoons, cannons, and magical armor. Some even say that, thanks to a powerful magical engine, the top half of the ship can separate from the brig to chase after flying beasts attempting to get away. With how famous it is, plenty of townsfolk are eager to get a look at the shining bronze beast of a boat. But what's it doing here of all places? [MildlyConcernedGhost]
  22. The Wistful Wanderer - A small sloop with a single cabin in the middle of the deck. A skilled observer might note that the sails and rigging as well as the rudder occasional shift to right the ship or tighten and secure themselves more. The cabin is actually permanently enchanted with a Mordenkainen’s Magnificent mansion and the ship is handled by a permanent crew of 20 unseen servants. It is owned by the Wandering Wizard Wesley Wrycroft. He sails the world at his leisure, seeking trade for scrolls and arcane artifacts. He also regularly hires adventurers to gather difficult to reach artifacts from unworthy hands whenever he finds a lead on the location of such a relic. [Lakandalawa]
  23. The Magic Brawler - A merchant ship with a very strong looking captain comes to port. If the party chooses to look at their items the captain will challenge the party to an arm wrestling match. Beating a DC 20 strength check will award the party one minor magic item from the captain's personal stash, and beating a DC 25 strength check will award a magic item of the DMs choosing. [TheInstitute4]
  24. The Friend Ship - A comfortable looking wooden ship full of people just hanging out on the deck. While aboard this ship you find yourself under the effects of the Charm Person spell to make everyone friendly with each other. [Stormkiko]
  25. The Dragon Ship - Captained by a Dragonborn with a dragon head on the prow, this ship is a merchant vessel crewed by a muscular Dragonborn who sits on the deck smoking a long pipe. The ship has put down for repairs after grazing a rock which tore a few holes in the starboard side. [AndreTheSalty]
  26. Kender - A rag tag ship filled with swashbuckling Kender. The ship looks like it was made from bits and pieces of many different ships.The Kender are very drunk and have no idea how they got to this port. [Slainlion]
  27. The Poor Captain - A ship that looks broken and near sinking, in truth it's one of the most armed ship on the seas. It uses help calls or just their non threatening look to lure ships close so that they can attack them. [DungeonsAndScouts]
  28. The Fisticuffs- A medium sized rowdy ship sits a little way out from the dock. The ship has two massive hands stemming from the hulls on long mechanical arms. The hands have an AC of 25, a damage threshold of 5, and 30 health each. They ship can leave the water and "walk" on the hands. The ship is primarily a combat ship and is crewed by a band of mischevious gnome tinkerers. In addition to attacking (+10 to hit: 4d6 + 8 bludgeoning damage) the hands can also cast Bigby's hand once per day. [dweeb_bush]
  29. The Grain Barge - A large barge with a dirt floor and wheat growing. A single old man lives on the barge, and sells wheat for 2 pountds per copper piece. In the hull of the barge, accessible only by a trapdoor in the old man's shack, is a large pile of carrots. [serious_tabaxi]
  30. Sea Rot - A large gallion speeds into port with a yellow flag raised. As soon as they dock and have paid the docking fee the captain, a large half-orc woman called Mishka, starts calling for help! She reveals that over half of her crew has contracted a strange plague and she fears for her life. She came to port to seek medical assisstance but fears she is infected so dares not go ashore.The plague - Sea Rot - Is highly contagious and air-borne: if a creature comes within 5ft. of an infected creature they must succeed on a DC 17 Constitution save or become infected themself, symptoms take 1d10 days to manifest. The symptoms of Sea Rot are gruesome, starting with the extremities of the body, the body starts depositing water in cytoplasm-like sacks. At the end of every long rest the creature takes 2d6 cold damage and must succeed on a DC 13 Constitution save or suffer 1 permanent constitution damage, the infected creature also has disadvantage on strength and dexterity checks. It can only be cured by magical means that remove a disease.If the party fetches help she rewards them with a small favour and a pouch full of gemstones worth 50gp, in addition, if the party can cure the 20 crew members and contain the plague she offers them passage anywhere, offers an additional 100gp, and her cutlass- a +1 scimmitar that also increases the holder's charisma by 2 while holding it. [dweeb_bush]
  31. Grok's Galley - A medium-sized ship piloted by a Tortle named Grok(He Understands Things)11. The ship is a 2 sailed vessel with few cannons and other wartime mechanisms on them. The crew is very resilient and full of ragtag non-humaniods. Gnolls, Dragonborn, Ratfolk etc.He's about to set sail back home as he's heard of this group of ratfolk that are trying to overthrow the government in his home town. [VKilledTInternet]
  32. The Abigail - An old warship thought to be lost that had been renovated and turned into an inn. It’s run by two very attractive siblings, who turn out to be sirens and one night, they take the boat out to the sea and eat all the passengers. [TardyTortoise]
  33. The Comfort - This massive galleon is an independent freebooter that refuses to pay allegiance to any nation or city. Housing a collection of skilled healers and clerics, the Comfort sails to areas struck by famine, plague, and war, providing healing to whomever requests it. The sailors aboard the vessel have all sworn the same oath, to defend the healers and their patients with their lives no matter the cost.While the Comfort usually is accepted at any port, it sometimes comes under attack when it travels to war torn regions and as such is well equipped to defend itself should it come under attack. [Lakandalawa]
  34. Arabian Traders - An exotic merchant vessel filled with silks, spices, and strange spirits is disembarking. A dashing arabian prince asks basic questions about the city, potentially becoming enamored with one of the party members. He is rich and slightly crazy, and believes anything can be bought for a price. This gets him into trouble when he tries to buy someone's hand in marriage to add to his collection of luxuries and many wives back in his home port. [jfractal]
  35. Deep Sea Scavengar - Salty, untrustworthy sailors (who look like pirates) are disembarking/unloading from their latest voyage. They have been at sea for months, and haven't seen a woman in that long - they openly hit on and jeer at any females in the group with a CHA score of 11 or higher. One sailor tells a fanciful story about sirens that they encountered on their voyage, killing 3 of their men (it's hard to tell if they are serious or not). [jfractal]
  36. His majesty's secret - A heavily outfitted, small warship is in a secret mission from the king. Heavily armed/armored guards stand watch over the docks, turning away everyone, and refusing to divulge their purpose here. [jfractal]
  37. Smallminded Yokels - A small, local fishing vessel filled with xenophobic, small-minded fisherman. The make disparaging remarks about any non-humans if approached. If the party gives them lip, they will get jumped by the crew the next time they wander the harbor at night. [jfractal]
  38. Mussel's Mate - A large fishing vessel that has seen it's better days. Rigging is in tatters, masts are spliced together, mismatched patchworks sails. Oddly enough the captains quarters are extremely well apportioned not at all like the rest of the ship. [hamlet_d]
  39. The Wayward Lady - This ship has an all female crew. The species on board are the outcasts from different lands. They serve as a place for any who are lost to have a home, though men don't tend to stay for long for some reason. After a successful DC 20 insight check it can be found that men on board the ship for 4 months become women. [42firehawk]
  40. The Gypsy - On the deck is what appears to be a stage where beautiful female dancers perform to music provided by a small band of bards. One of the dancers, who is known as the Storyteller, tells stories through song as the rest of the dancers provide her the visuals/backup dancing. Her voice is noticeably quite low for a woman, but is very enchanting nonetheless. An insight check with a DC20 will reveal that all of the performers are cross-dressing men. [Crystalized13]
  41. The Stable - A ship of decent size that carries horses (or any other kind of mount in your game) from port to port and sells them at a decent price to tired and/or injured travelers. It is crewed by a family of six (mother is the captain, father, three sons, three daughters) and a few extras the gathered along their journey, namely; a nice old man who wants to see the world, a young woman with a fiery attitude and an obvious crush on one of the party members, a muscular Dragonborn who has obviously seen some action who now tends to the horses, a bard who offers entertainment to the crew on board and is particularly liked by the children, a mute Druid who helps the horses and is good friends with the Dragonborn (who interprets their sign), and an ex-pirate who loves the sea but wishes to leave their past behind them. [Crystalized13]
  42. The Penny Bucket - The penny bucket is barely a ship. It's looks like a wash-bucket with a wooden T nailed to it and has a large white shirt as a sale. As far as you can tell there's no way to steer, its an utter mystery to you how it ended up in port, let alone why the dock authority would charge it to dock. When you peer inside the bucket you see a small red pseudodragon peacefully sleeping on it's hoard, which consists of 3pp, 16gp, 103sp, and 56cp, 6 rubies worth 30gp, and a dusty diamond worth 300gp , and a small magical trinket of the DM's choice. If woken up the Pseudodragon wakes up and fiercely snarls , cowering, and protecting its stuff. The dragon will trade any of the items in its hoard if the adventurers offer something of value, or a large amount of food. If the party wants to adopt the dragon along with it's hoard it may be won over with gifts and a DC18 animal handling check. [dweeb_bush]
  43. The Crafty Raft - A makeshift raft has floated down the coast and slammed into the dock. There is no one on board and it appears to be unmanned. There is a note fixed to the mast with a tiny butterknife. The note has directions, "at the lightning stump follow the stream and rescue us". The raft, and attached note were made by crafty goblins attempting to lure creatures down the coast right into a trap. The goblins have made finding their hideout incredibly easy. With a DC 5 nature (tracking) check the party can find the tree and follow it down to the river. The real trap is a series of pitfall traps cleverly hidden in and around the stream. If the adventurers continue along the stream they must succeed on a DC18 Perception check to avoid it and must succeed on a DC14 Dexterity save or fall 10ft. into spikes and take 1d6 bludgeoning damage and 2d6 piercing damage. They are then accosted by 2d4 goblins. [dweeb_bush]
  44. The Illusory Boat - Moored in the port is a huge gleaming golden pirate ship, there must be at least 50 richly dressed halflings manning it. There's a long gangplank extending to the dock. Suddenly there's the noise of several cannons firing off. The guards rush over to the ship, fearing that they are attacking the port. They scream at the ship- "come down here and speak to us you cowards, we can't board your ship without permission but we will call the town guard!" A voice calls from the ship yelling insults at the guards aiming to infuriate them till they board the boat. If any one steps on the gangplank they must succeed on a DC 14 Dexterity save or fall into the water, as they do the ship dissapears and it's revealed that the entire ship is a major illusion cast by three giggling wizards who run away from one of the neighboring piers. [dweeb_bush]
  45. The Question - There's a metallic ship floating in the water. From it you hear loud beeping, chirping, and whirring noises coming from it and it's attracted a large crowd of 3d10 townsfolk, who are fearfully inspecting the ship. As you approach closer you begin to hear a voice in all the artificial noises. You hear it asking thousands of questions, in thousands of voices: "who am I?", "why am I here?", "What's that ugly thing over there?", "what is the meaning to life", "Why are there people watching me?", and other creepy remarks that give the idea that the ship is conscious and scared. When the adventurers look into the boat they see a blinking green, light with a swirling marbled texture on it. The light turns red and starts asking questions very specific to the party. Before long it begins speaking in tongues and a flash of blinding light appears. The adventurers make a DC13 constitution save. On a failed save they are blinded for a minute and take 4d4 psychic damage or half as much on a successful save. When the adventurers look again the ship is gone and there is just a small gemstone floating in the water, whispering to the party in tongues that are unintelligible. [dweeb_bush]
  46. The mistake -A small boat that seems to have been renamed fairly recently. The - ake part of the name is in a different calligraphy and color from the rest of the name [Ido97]
  47. The Barnacle - An old weathered gun-ship bearing it's scars from many a battle, but nevertheless being no worse for the wear. Built strong from some ancient hardwoods and it has been well maintained to the best a ship of that age could be. The crew is a rowdy bunch of salty Dawgs that work as hard as they play...and they fight even harder. They may squabble amongst themselves, but don't you dare mess with or insult one of their brotherhood. They have come to port ready to sell their wares, collect their bounty and spend it irresponsibly. All so they can find their next mission and do it all over again. [gothic03]
  48. The Bauntoo - A strange ramshackle ship occupied by amphibious humanoids that spend near their entire lives out at sea, trade in weird cool stuff they've found deep diving into cool underwater locations like ocean ruins, and wont be at port for long. [Swerve-Bro]
  49. The Leviathan - A huge ship listing hard to one side, its mast broken halfway up and the sails drooping to the deck. All of the wood is dark brown, slimy and rotting out. It looks like someone pulled a shipwreck from the bottom of the sea and it remained afloat by some miracle. If the party inspects the ship, they will find it has already been thoroughly looted and all that remains of the crew are skeletons. (Whether the skeletons are animated or not is up to you). The dock guards will tell you that a huge fog rolled in last night and this ship was there when the fog lifted. [painterinsomniac]
  50. The Menagerie - A decent sized merchant ship, this one is run by all sorts of different creatures though none are humanoid. This ship was originally a travelling circus showing off all manner of awakened animals who were kept captive. The animals are quite amiable and will offer carry passengers in exchange for assistance selling their goods in markets. [painterinsomniac]
  51. The Coffin - A casket-shaped ship that contains the body of a 21-ft giant. The top of the casket has been fitted with sails and rigging and is manned by a crew of humans who tell the party that the giant hired them before his death. He always wanted to sail around the world, so half of all his treasures would be given to the crew who sailed him around the world. The money is to be awarded upon the crews return to the giant's family home, and the crew must have an artefact from each land to prove their voyage complete to the family and get their loot. Of course, the crew isn't bothering with actually sailing around the world - they're content to just make port for a year and trade people for ancestral trinkets so they can return to the land of giants in a year and take their massive loot. They've been given a hefty advance to cover the cost of their long voyage, so money is no object. Adventurers can sell their items if the item is from a distinct background (eg a Dwarven Warhammer, an Elven scroll of healing, etc). [Anceaus]
  52. The Lighthouse - This ship is captained by a young cowardly wizard and an equally nervous-looking crew of young human men. Atop the central mast is a large lighthouse light, which the owner uses to keep other ships far away from him while at sea so as to avoid any trouble. If approached, the captain will immediately begin grovelling and handing over loot at the sight of the party's weapons, offering them any onboard services he can think of for his crew to do for them (shoeshines, blade sharpening, armour mending).Turns out it's all an act - the captain is actually a conniving trickster who transports and deals in Light Blue Light, a magical drug that induces paranoia/twitchy behaviour but grants a 1d6 bonus to Strength for a period of 1 hour. [Anceaus]
  53. The Nest - A vaguely ship-shaped bramble of collected branches and tar, this vessel doesn't look like it should even float, much less sail. It's run completely by Kenku's. They love to collect shiny objects and every nook and cranny of the nest is filled with glittering pieces of treasure and trinkets, among which are a range of magical items.Anything can be bought for a price, but what they especially want is for the adventurers to help them get a shiny old chalice that they've spotted beneath the waters of the harbour - they aren't big swimmers. [Anceaus]
  54. The Half-Pint - An average looking, 2nd-rate ship run exclusively by halflings and gnomes. The crew are rolling a large number of barrels off the ship. A DC 13 Investigation Check will uncover that the Half-Pint has almost twice as many decks as a regular ship of that size and the diminutive crew use the extra space to smuggle illegal magical ale that has explosive side effects. If approached, the first mate (a scruffy gnome named Sebastiano who trusts people a little too easily considering his trade) will ask the party if they are 'for hire' or just want a cask.If the party is looking to buy, refer to the http://dndspeak.com/2017/12/100-random-potion-effects/ to determine what effect their beer has.If they're interested in the job, he would have them guard a supply wagon transporting contraband IPA to an old wizard who lives in an ivory tower in the nearby forest for a sum of 25gp each. What the party doesn't know is that the wizard is in the process of transitioning into a Lich, and the beer is the magical conduit by which he has been transforming. The wizard has the stats of a Revenant if the party chooses to fight him. If an unconscious creature drinks the illegal beer, they will be revived and become Undead. [Anceaus]
  55. The "Blu Moon" - A two masted Caravel. An ocean going merchant ship, that has recently been damaged by pirates, but escaped because they dumped all cargo overboard. The ship is being repaired and expected to be ready in two days. The captain, Quintus "Full" Moon, already has agreed to transport 24 bales of dyed fabric to [INSERT DESTINATION] but is now looking for some more cargo for the same destination. The rest of the crew is: first mate Eldan Wind (m half-elf), bosun Karrla (f half-orc), helmsman Olfie Re (f half-elf), cook Carlin Zwiet (f gnome), and four human sailors: Frenk(m), Ra(f), Tjoris(m) en Huub(m). Huub is a 12 year old boy on his first trip. [Jeeve65]
  56. The Leatherback - A merchant ship from a faraway land. It is made of a beautiful reddish wood and adorned with many colorful flags. About half the crew is made up of tortles and the other half consists of various other races they picked up on their travels. They are very friendly people and will happily buy you a drink or two in exchange for stories of your adventures or of the places and cultures you’ve experienced. If they take a liking to you they're even willing to give you free passage to wherever you'd like to travel... as long as that place happens to be the next port along their voyage. [TheMightyLoaf]
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submitted by freespinsgaming to u/freespinsgaming [link] [comments]

The story of BS and corruption... Long post / may give you cancer -

TL;DR :–
· Me and why I was banned
· IWISK
· EVE CASINO
· CCP Security
· Tinfoil
· Shit Spelling

Dear Fellow Space Nerds,

For months I have been debating if I should write this piece and I warn you now it is long, I have written this and discarded it several times on the basis that it will just come across as a bitch or a whine. But as you may now tell I have left it long enough for many to not care, so this story will just be that, a story of bad spelling, bad punctuation and the worst grammar you have ever seen. But it is my story and I have decided to just tell it as the question “I thought you was banned” needed a point of reference I could send people to. Now I get you will be suspicious but I am telling it as I see it, and if you read all of this then bravo indeed! :)

Before we begin let me just say that the whole banning of gambling mechanisms from a video game I do support and that is my stance on it. It may just be for fun but does it hold a place in a sandbox from an external point of view, the answer is no and should be every time. However it can be incredibly innocent for the 99% that participate, it is however the 1% who may have been personally affected by the ability to gamble using IRL money via the forms of plex codes. My issue which you will read here, is how it was handled and how I was treated rather than the morals of gambling.

This story begins at the start of 2016. Between the dates of the 6th and 9th of January, approx 14 Bankers in IWISK was banned for suspected RMT. This was only several days after CCP Peligro (who will be referenced allot in this piece) had announced on Twitter that he was back to work. CCP Peligro has been a subject much recently on reddit and other channels (discord / IRC etc) and I figured I would give my experience with him and CCP as a whole. Now some devs from CCP are reading this and those who I have linked this too will agree with much that is written here.

Now the claims that the banning of IWISK bankers was due to SMA etc informing CCP Security of the 1 Dollar to 1 Billion isk that IWISK was selling, these were called Batts or batteries.. I know what you are thinking, why would CCP believe such an incredible story that 1 Billion equated to 1 USD... Now CCP Peligro was off on Christmas break when these emails were sent to [email protected] mailbox.

Well the simple truth is that they actually did! Team Security took this as an opportunity to jump on the IWISK RMT train which they failed to execute back in mid 2015 with the whole iwisk URL blacklisting from the in game browser. Now why would Team security hate IWISK? The answer is really simple and can be summed in a few bullet points :

So the complaints speak for themselves however the bankers who had actually been caught prior to this are simply the reaction of an individual acting alone. Some CCP Security caught and some we had emailed CCP Security of suspicious activity who had later been perma banned.

And lastly the blind spot... This for any organisation regardless of being a gaming company, this is just an almost impossible scenario to police and should never have been allowed to operate. But the fact is that it was and as such this was their own creation of a black zone. This black zone had existed for almost 7 years+ with 3rd partying websites. The actual Blackzone has technically always existed since the API was allowed for public use.

Now keep in mind this is not just IWISK related as ANY other gambling or website that allowed transactions to take place "legitimately" through a 3rd party site is a risk. The reason IWISK was such a risk was because literally hundreds of trillions flowed through it. IWISK could easily transact up to or approx 50 to an incredible 100 Trillion a month just by the master wallet alone! (may have been less but at its peak it really hit these numbers)

So IWISK was a massive risk to Security from an RMT perspective, and anyone could claim RMT, and to be fair to those who did, we could not prove that it was not happening. And I will explain why this is the case…

IWISK had a quick deposit method that allowed bankers to process isk by copying the transaction from the wallet into a field on the bankers backend. This allowed said banker to give the customer their virtual isk on the site within 8 seconds of sending the isk to IWISK Corp. This made us very popular as there was very limited wait times to gamble with your iskies.

However this system could be abused right? I simply could just copy a transaction from the wallet and wallah, I have given myself 1 bajjilion isk right... Yes this indeed is the scenario... IWISK or EEP mitigated this risk by adding a collateral to the bankers account. So if a bankers collateral was 10 billion, he could only quick deposit for players up to 10 billion isk. When the API ran after 30 minutes, these would be matched against the players transaction from the master wallet and the banker would be given his collateral back on the site.

So what the hell does that all mean.. well it means that a banker could amass profits as a banker and they could use those profits to RMT with. So If the banker had 20 Billion in his collateral wallet, the banker could sell 10 Billion to a player by just tweaking the transaction to their name, thus creating a fake wallet deposit in the database. The API runs and it will not match the in game wallet, and thus the banker is now down 10 Billion but you have "gifted" a player 10 billion isk to do what they want with.

So yes there was a loop hole in IWISK that allowed people to do this, but it was policed when discovered and this was one of the ways we caught people who thought they were smarter than the admins running IWISK or CCP security. I genuinely believed these bankers thought we could not catch them and that we would not shop them to CCP --- They were wrong.. --- I would often receive emails from players stating they just bought isk from xyz site and they got a iwisk email saying they had funds. So my response which can be verified by Security was always to inform CCP and if I catch who it was I would do the same.

So this is where it got a bit hard to navigate, I would often look at the person delivering the isk and be like "really this fucking guy is RMT'ing....". So when probed the banker denied it and I could not help but believe him. However I now had the issue of trying to work out who and how.. So this is really how the above loophole was discovered and the watching began to see who and how.. I never said or told people that we were watching them, simply just mailed everyone saying, if you are RMT’ing and using IWISK as a front we can identify you and you will be caught. Again this can be verified by CCP or a banker who kept these mails… We caught several bankers and details were sent to CCP and policing of that was now a task.

So back on track to the banning of the Bankers Jan 2016. After a month or so CCP un-banned all those involved. Except for one person “R00gle” who was in MC at the time. Now R00gle to this day denies any involvement in RMT and even went to FanFest to hang out with his buddies from MC. CCP Spoke to him and said they would look back into it, but they never did get in touch with him. Having now known R00gle for many years, If asked the question did he? I would say no every time and he was a scape goat for CCP Security to claim they got "their" guy from the ban wave in Jan.

Remember that CCP Security only answers to very few people in CCP and that would be Hilmar, and maybe Andie or Ned? IDK exactly who but this would be a reasonable assumption and really just speculation from other posts and channels I have poked around in. So on that basis, any communication directed at CCP Security is never going to give you a response, because CCP Security do not discuss with end client or in very rare cases they may, but not to the value add of the end user, and simply close your ticket with a no response. This you can find on Reddit hundreds of times and this is how they operate. This should come to many of you as no surprise regardless how shit the service is.

The so what to all that is, CCP Security hated IWISK from day one. Not just for the reasons above but also because they got told to let it go the first time around (mid 2015) and the second time around (Jan 2016). Most reading this will know about where CCP Burgtarist was open at FanFest and said he was over ruled and if he had his way everyone would have remained banned.

Now some numbers, because we all love numbers and spreadsheets! But sadly I do not have graphs... I could make one but then I would be just trying to buy the super nerds approval using graph pron!

This is the contribution of IWISK over 12 months to the RMT issue. So you can speculate that CCP Security spent hundreds of hours of no doubt, evidence gathering and data analysis which I know CCP Quant had to do. I am sure trying to map all that isk was a nightmare and the promo codes must have made it impossible to determine isk in vs isk out..

CCP released a figure stating that on average every day they ban 50 accounts for RMT or other activities etc... Now this same figure I have seen across reddit on a few occasions and I have used this number on occasion to make a point, and I believe it has comes from the 2014 FF video archive. If the figure is wrong let me know and I will recount my abbicus and update appropriately. But I think when you see the result the amount they ban per day will not change the outcome too much.

EDIT: Some facts for you... 2012 to 2013 30,202 Account banned total.

So 50 Accounts banned daily over 1 year

0.022%

Not suggesting that RMT is justified and belittling the issue at all, but numbers speak for themselves and the issue was tiny by comparison to what actually takes place in Eve if at all IWISK was RMT'ing. Now if you check these websites that are selling ISK and have feedback sections, you will see that they are still selling and moving the same amounts of isk. Soooo no sudden dip in ISK being RMT'd to the "black market"??? Think about that just for a minute and ponder if IWISK was such a massive RMT operation why has banning it had no effect on the 3rd party ISK Black Market? Smells like bullshit right...

So before I even get to what happened in Octoer 2016.. Several more points on RMT in Eve. It happens all the time and it is happening in alliances or inter corp constantly. Supers & Titans are being sold for RL $$'s all the time and accounts. CCP Tickets to FF / Vegas are being sold for isk along with Plane tickets / hotels and beer money.. Yes those going to Fanfest this year, there will be a few who have paid corp mates isk to fund their trip and hotel stays because they have soo much isk and some people have swag amounts of RL $$’s. I know many that have done this and even many CCP dev's know who these people are. This was discussed at a player meet on several occasions late last year. However this is not challenged or tackled because literally who gives a F, certainly the Devs attending did not give a F.

Hell I tried to buy a nice duder at FF but he refused to take my money and insisted he bought me the beer. So instead I said jokingly how about a plex as I will end up owing you? He said that is one cheap plex, but no you do not have to do that... Now some would have said hey, I buy beer and you gib plex K?... Little did he know that because he refused me spending my own money and just wanted to buy me a beer out of principle and in his own words "you have done a lot for many", when I got back to the UK @ home I sent him 20 plex's! Made me warm and fuzzy just for his reaction as he was gobsmacked. ♥ So If I am guilty here it is accepting a beer and paying 20 plex’s for the pleasure \0/ then yesh I deserve the banning. kek

So now we spin on to September 2016. Me and Eep had a few disagreements over several years and now looking back it was over trivial stuff and I decided that If I had stayed in IWISK our relationship would have devolved further. This being our friendship of 3 years was coming to an end and it genuinely made me sad and disappointed with myself. Regardless of what you may think of Eep or the way he reacts from time to time, he is a good guy and he takes way more flak than is deserved. He is down on his luck most of the time. He struggled with money and lived on very little, despite what you all thought, he was not rolling around in RL money living the dream, but sadly living month to month on most occasions and having to borrow money (which he repaid back to people). And I hope Gonz does not mind me saying that, but I just wanted to put it into context and disperse any ideas that he was rivalling yacht sizes with Mittens… If you really knew Gonz, you would know he had no money and if he had been RMT'ing then he would have been rich by comparison.

So I decided one day that enough was enough and if I stayed in IWISK one more day I would flip my sheet and my relationship with Gonz would be perma damaged. So I left to join Eve Casino who welcomed me along for their launch of a new casino that worked completely different to any of the others currently open. Now I did act badly here and I do regret my abuse of the in game mailing list IWISK had, I advertised me leaving IWISK and promoting a new Casino. As the Face of IWISK (streaming and Media) I tried to justify it as a bit of tongue and cheek on my way out, but it was a douche move. I figured Eep would take it two ways, badly or a challenge to step up IWISK 2.0 asap. Not one that I am proud of... But even after all that me and Eep have remained friends and we still talk from time to time. Some things are more important than space pixels, and I am happy to report he is doing ok and better off now than he was prior to IWISK being banned from EVE. The site is still thriving and makes more $$$$’s than it ever has.

So I am now with this new group ECAS / Eve Casino. The doors are closed for internal testing only and the website was pretty damn good I must say. I will not go too deep on ECAS as there really is not much to say, but the website was functioning but only to a point as it was only half finished, not ready for release. The planned release date was the week of Eve Vegas and much work was needed to get it finished.

So with that in mind that Eve Casino was not open to the public and not a single isk was moved through ECAS, the owner was banned along with myself Lenny and Eep. Here is the list of why's :

Now Eve Casino was banned because they had used the Crest API for the login to the site as part of the "Evil Network" SSO. This included EOC TV and a few other tools that was being developed. The Crest API was not used for anything else other than the player to login and this was approved by CCP for use. Adarics had spoken with several developers who had given him the greenlight to use it as it was not being used to handle wallet information or any other part of the player. But CCP security banned him for said use. So now we have a classic situation of Part A of the org not talking to Part B. When this was produced to CCP Security they just closed the ticket and ignored him.

And yes you got it, CCP Peligro. So again even with Adarics doing everything by the book, asking for permission and clearing everything prior to deploying it or using it, CCP still screwed him over, or should I say CCP Security. Now it is my understanding that he took this information to Falcon who basically dismissed him and said it did not matter as the case was closed. Now Falcon was A) not interested or B) Cant do anything...

Now you might be thinking wait there must be more to this than what Iron is telling us... Nope that is it, and the so what to that.. Around 12 bankers who were helping test the website which had not transacted a single isk and was closed to the public had all their wallets reset to zero, and Adarics was banned for a first time infraction of a rule that had no effect on the game as the casino was closed even though he had a green light from the Developers.

To this day Adaric is still banned and all those bankers who joined ECAS never got their isk back. They had done nothing wrong, not a single isk moved around, not involved in any of the coding, and CCP just took trillions of isk from these players. Soo, abuse of Power you might say? Guess who did this >>> CCP Peligro Mr Team Security.

Next we move back to IWISK.. Lenny and EEP banned for the reasons above and the rest of the bankers had their isk stripped. So again bankers in IWISK who may have been or may not have been involved in RMT was stripped of their isk and that was that. CCP took between 25 and 30 Trillion isk from both of these orgs and claimed a victory over RMT.

Now it is not hard to fathom that a lot of isk was purchased with plex. I often was intrigued if people had been playing with Plex to fund their activities on IWISK, as to me this was fascinating. Take away the human part that people may have been spiralling out of control, this can be said not just for IWISK but for EOH EVE Bet and the "others" who probably had small amounts of traffic but nothing worth boasting :P (still getting those jabs in). I do not like to reference competition as it seems like a cheap shot, but as these are now all dead, it no longer matters to a degree… But yeah the point here is that all that isk taken which no doubt the players had purchased via EVE or Markee etc has disappeared.. Not even some sent to Plex 4 Good or used to reimburse players who had their stuff stolen in game etc.. CCP talk about an isk imbalance when they restore Items from stolen looted accounts, well they have a huge sink to use. But I guess this was taken and written off as profit rather than use what they took.

Whenever people think of RMT or gambling in Eve they will always pick the most known target. One because the most popular and two because law of averages state that yes it probably exists at some point. However this can exist across all of the casino's, but given the most popular will always be the focal point, you are always going to be under suspicion.

An example of RMT existing outside of IWISK I want to share with you is a guy we caught from Germany, who was trying to use IWISK to funnel money to another player. He was using the raffle system buying 50% tickets with player 1 and using a 2nd account on another machine connected via a VPN to mask himself from us and CCP. His 2nd account would purchase the other 50% of tickets. So he was washing his isk. Yes IWISK was taking a cut as the house would normally regardless, but unknowingly being abused by some tard or tards. I asked this guy if he used any other ways of doing this...

With a bit of poking he finally opened up and said he had access to alliance funds and also a corp accounts in B0T. Not B0T holding itself ofc but some renter corps within B0t... This allowed him to funnel isk into these corp accounts and the use of these funds to build supers etc which he then 3rd partied to make RL money. This seemed like an obvious way to funnel isk and I asked him how he never got caught. His response was CCP are not clever enough or lack the resources to catch him... I was a little surprised by this but I wanted more info on this guy. I was trying to catch him out by getting any info I could, but all avenues lead me to around 50 iP's which bounced all over the world across 7 or 8 VPN services which are easily obtained online & his hardware ID's were changing all the time. This guy was the master or RMT and seemingly from what he was claiming (because that is what it is just a claim) and I wanted to know more, hell who would not be curious.

So I asked him if he had ever used any other websites to facilitate washing isk or doing RMT trades. He said the best one was using EOH Poker (Sorry guys). He said that all he had to do was set up a Head to Head and just lose to the person he was selling to... Or use 2 accounts of his and wash the money across 20 accounts over a 3 month or 6 month period of which none could be connected to Physical hardware or software ID tagging. He told me he would biomass on mass accounts, and some accounts he has had for years without being banned by Team Security. So he in private could wash isk very easily via playing poker in sealed rooms. Thus utilizing EOH's system to wash isk very easily with little to no risk of another player sniping raffles from him. I could see his point and he said that he would only use IWISK for certain methods of washing or selling isk, but he would not tell me anymore, he felt spooked by a few people dropping in and out of the channel. Once really confident talking to us then suddenly not so much. So this encounter certainly opened my eyes on how these guys were abusing sites to do these trades and he was boasting of hundreds of thousands of Euros in profit from this.

This ultimately changed how I looked for patterns in the database. For example looking for players who go head to head on raffles of a value higher than x and then expanding this to a large date range to see how long this was going on for. To be honest it was hard to figure out who was who and if it was chance or just normal activity.. So I thought I knew or had the silver bullet in identifying anyone abusing the system, but reality was, I am now more confused over the data set than ever.

So that aside, that was September done and dusted and I have now moved over to EVE Casino. Hopefully I have given a decent overview of the before the final banning and demonstrated that RMT was happening everywhere, but because IWISK was the most prominent focal point of the gambling scene in EVE, it had become the centre of all RMT claims, even though every system could be manipulated regardless of reputation.

So October the 12th and the ban wave and EULA changes announced by CCP. https://community.eveonline.com/news/dev-blogs/end-user-license-agreement-changes-coming-with-eve-online-ascension/

I am working night shifts and had been for a few days at this point. I woke up to hundreds of messages and tweets, skype, irc everything… I laid in bed and was like sigh this again!!! So I get out of bed, put on my slippas and go to the kitchen whilst reading all of the messages and a cluster barrage of confusion. I make a cup of tea (Earl Grey to be precise + 2 sugars dash of milk) and make my way to my PC. I was not worried as this had happened several times before and I have never been banned in 12 or 13 years. To be honest at that point I assumed it was just a IWISK the website had been blacklisted and all gambling was to cease, but to my genuine surprise, my account had been banned also.

When attempting to login I got the classic “Banned pending investigation, CCP Peligro”… I laughed out loud at first and then tried every account I owned. All 30 of them but alas to no avail. So I started checking my emails and literally as I opened my client, the email popped in.. It was from guess who, you got it – CCP Peligro

CCP Peligro (EVE Online) Oct 12, 15:22 UTC
Hi,
This mail is sent to inform you that your EVE Online accounts have permanently banned, in light of EULA violations. Specifically, you were found to be using your accounts "XYZ" and "XYZ1" for business purposes, in violation of the EULA, Section 2.A.
Your continued access to the System and license to play the Game is subject to proper conduct. Without limiting CCP's rights to control the Game environment, and the conduct of the players within that environment, CCP prohibits the following practices that CCP has determined detract from the overall user experience of the users playing the Game.
2.A "Accounts may not be used for business purposes. Access to the System and playing EVE is intended for your personal entertainment, enjoyment and recreation, and not for corporate, business, commercial or income-seeking activities. Business entities and anyone who is acting for or on behalf of a business or for business purposes may not establish an Account, access the System or play EVE. Accessing the System or using the Game for commercial, business or income-seeking purposes is strictly prohibited."

So I opened TS3 and those from IWISK was now back on my TS3 server and I started to understand what the damage was, and it was everyone, it was a swift attack from young Mr CCP Peligro.

So I noticed that a Petition had already been opened on my behalf by CCP, no doubt just for their tracking. So I responded saying “I have never RMT’d so I do not understand my ban”. Then as I sit there I read the email again, it was not for RMT as I had assumed... Because it came from CCP Peligro my assumption was that it must be ISK related as that is what he does right. But to my surprise it was no mention of RMT in my petition like Lenny’s. Now I had not spoken to Lenny at this point due to the TZ difference, but the guys on TS3 said his specifically stated RMT, yet mine was for a Section 2.A… So I jumped on IRC and started asking questions with some Devs at CCP, they said if it was not RMT then it should not have come from CCP Peligro, it should have come from another person at CCP. I cannot remember who the Dev is who handles violating of Section 2 of the EULA but we know that it is not CCP Peligro. So now I am confused as this info is coming from Devs and then a few days later I noticed that Nosy Gamer was talking about the same thing. (If anyone finds out who the Dev at CCP should have been let me know and I will update this to keep this accurate.)

So I respond to my petition basically saying, sorry I misread the petition, but I do not understand how I broke this section of the EULA. Can you explain to me what I did wrong…
But the classic silence now dawned upon this petition and not a single response. Few weeks later the petition is closed and not a single response nor explanation or even guidance on why and how to avoid going forward, just simply nothing.

I spoke with Falcon and we had traded a few emails. Not to go into them too much but the bottom line was that Security had concluded their investigation and as such the matter was closed. Nobody can do anything at CCP as the decision is theirs.

So no point except to maybe appeal to Internal Affairs at CCP. I did wait a while before doing this, & Not a single response.

The one good thing about going to Player events is you can meet Devs that you know or have never met. Meet people you have never met and share experiences. Even though I was super angry about what happened, I pulled up my big boy pants and put a smile on my face. I think because of my demeanour about the whole thing being happy go lucky and care free, nearly all the devs would speak openly with me about what had happened over a few shots and a giggle. Not giving too much away, but it did give away a few things that I was trying to understand. Why had I been banned as the reason given made no sense.

So take the email from CCP stating that my accounts had been banned for the reason “income seeking or for business” – Now given I know this is not RMT related as it would just say RMT and you are perma banned from EVE. Yet I am still allowed to play subject to proper conduct right? So it is not RMT as that is clear cut and nor should it be.

The only road I can go down is “Twitch” and the “Game Show” I was pixel space famous for. So I would ask these Devs when intoxicated, was I banned for the reason because of what I was doing on Twitch? The same response, sorry I cannot tell you but a smile & a wink was enough for me to know that I was on the right path.

Why all this effort and having to read between the lines, simple really, nobody at CCP would discuss any of this with me. Because they were kept out of the loop or those involved were told specifically not to discuss this with anyone at CCP or external. Drunk CCP best CCP :)

However not all employees will toe the line, so yes some expressed their disgust to me and apologised for their company & colleagues behaviours and some of the CSM contacted me saying they were appalled by this, and no I am not referring to Bobmon but “others”. It was comforting to know that despite the public flogging CCP gave me, people were still ready to call out CCP’s BS.

So now Its November and I kinda have a better understanding of the reason I was banned for. So I stream on Twitch like many others and the assumption from CCP or more specifically is that my channel is a cash grab based on massive amounts of ISK I have amassed from IWISK. (This was a comment made to me by a member of CCP GM's)

Now if you spent like 5 minutes in my channel like most critiques have in the past. You assume that I am trying to get subs and donations for the isk being given away. This could not have been further from the truth and if you have read this far congratulations…

The channel operated like this… If you are a subscriber you got “Iron” or points for every month that you were subscribed. So if you had been subbed for 1 month you got 500 Iron, and on month 2 you got 500 + 2000 for being 2 months, 3 months 500 + 3000 etc etc…

So the longer you are subbed the more points or “Iron” you got and this is known on Twitch as a loyalty system. You also got points for being idle in channel or being in channel when I was streaming.

Now if you are not subscribed you got no points at all, simply none as points are used to play in game channel games “roulette or Bank robbing” or entering Subscriber only giveaways / requesting songs etc. These giveaways were for Plex’s or other things which you could redeem via your EVE account management page.

I purchased these codes from Markee Dragons store or Greenman Gaming (Approved ETC or PLEX code retailers) and the money to buy these codes came from the sub’s money that I got from Twitch every month.

So I have been accused of Income seeking by CCP, and the reason I find this so ludicrous is that it was no secret of how this model operated. Hell every stream I would announce these code giveaways are only for subs because the subs effectively paid for them. And at this point I think nobody at CCP involved in my banning knew this, because they simply did not do their homework. I would love to be proven wrong, but that would require someone from CCP actually talking to me.

The other giveaways that was done on the channel follow’s CCP rules that everyone must have the same chance regardless of subscription type. This I followed to the letter and back story, I even asked for this to be made as a policy for streamers. The rules also state that this is for “in game items only” and Fozzie even reinforced that on Mittani’s Twitch channel days after this policy was released. He said if it is for anything out of game then do what you want with it, which reinforced the CCP policy on Streaming.

So I followed the rules to the letter and others on Twitch were still not following these rules… But hey I did not care as everyone has their own path to follow and if CCP really gave a hoot they would step in. I am no internet police vigilantly and I do not stoop to the same levels like DBRB for example. Yes DBRB I know what you tried to do and it failed.

Anyway back on track.. A little bit into the world of me and why income seeking is just utter nonsense.. I work as an IT Contractor and earn good money. Or at least I think it is good money. Approx 300 GBP a day or 380 USD a day not inc bonus etc. Not going to be a billionaire in RL, but enough to not worry financially about a mortgage or nice cars holidays etc.
So here is a rough example of what I got from Twitch every month and how those funds were spent. Sometimes it was less around 500 but it varied and at one point was as high as 720… This is puny compared to the likes of Zarvox etc but he does it full time and deserves every penny!

Twitch Income:

Monthly Expenditure:

· Server VPS - 105 USD · Deepbot 10 – USD · 1ronbot 5 – USD · Plex Codes and Aurumn Codes Monthly Avg - 200 - 250 USD · X-Split – 15

Total Monthly Expenditure - 380 USD

So I make give or take a massive:

245 USD a month

depending on how many subs I have, and this does not even include the cost of Electricity / Hardware failures or equipment purchases to improve the stream. If I was to break it down further into that. But as these additional's I have not included are for personal enjoyment as well and I cannot or won’t include them. as it would be wrong to do so.

Also any paypal money left over in paypal get's spent at the end of the Year on a Christmas and New Years special Stream. I buy as many codes as I can to give away (2015 Christmas I spent over 1100 USD on codes alone). So I run my channel almost non profit or at least as best I could. And yes I take money for Beer and Nachos cuz Beer and Nachoz amright?

So I was banned for making around 200 USD a month and some change because… NOPE NOPE NOPE I do not get it also. Other streamers make more $$$’s than me easy in the Eve Category, but yep you got it, it was all they could use to ban me. Literally they used a BS excuse to ban me from the game and publicly flog me.

So yes I got F’d over royally because some fuck wit child in CCP Security had a grudge to settle. That is truly how I feelz about this and it is disgusting. If any of my staff members behaved like this, they would be out immediately without warning. And I know I am not alone when it comes to complaints about Peligro and his conduct…

To add insult to injury he even followed me on Twitter about 2 weeks prior to nuking my account, I guess he wanted my tears…

http://i.imgur.com/MtAxI0Y.png

But the funny part is, as soon as I mentioned and saw this connection I emailed CCP about his behaviour and that day he un-followed me on Twitter. Bad taste indeed sir.

Now I had tried to reach out and extend my hand with Peligro, as he followed me on Twitter prior to the first ban wave in Jan 2016. I used to feed him info on suspected people or anything else that I thought may have been an issue. See image and you will notice the dates..

http://i.imgur.com/bxATAfX.png << But as you can see I was trying every avenue to get these sec people to engage.

Around June he stopped following me, so I took that as a sign that CCP Security wanted nothing to do with me or to aid in catching RMT'ers. I have also emailed and raised petitions of bankers & players who I thought were dodgy. And I also captured one of the bankers via Reddit who I know got banned. That was a good day for Reddit on the anti RMT front!

Now there is the whole unassailable wealth thing.. This made my literally laugh out loud. For a start I know more people in Eve who are station traders and combined have more isk than IWISK bankers / IWISK in general. They could have funded the war against Mittens all by themselves as a small group. Station traders in major hubs selling and buying firesales or hunting forums for cheap BPO deals and reselling them etc also have unassailable wealth. The hypocrisy that it is unfair because you cannot target these people and casino’s are generally untouchable… Well if you know station trading or have half a fucking clue about this game and enough capital, you can literally steer the market in your favour. And I do believe a trader recently and a few other have been banned and they are still banned. Guess who is investigating them… CCP Peligro

@ CCP – I am disappointed with you that you even listened to the dear complaints of the overlord Mittani, But I do expect you to Nerf Market trading so you can be killed and have your stuff taken from you, or would it be better Mittens to write a letter of complaint to Ned?
Sigh…

Lastly
I was debating and have been for the last 15 minutes whether to put this in or not but I will add these last few bits as conjecture and you make up your own mind. But all of the above is my story and I have no reason to BS. You can see it is open and honest. I have tried not to misty any part of the above except the bit with my email trades with Falcon as it contained some personal parts of my life when I was in the forces / Hospital. But I hope at the very least you can see that not everything is as it seems.

If you control the evidence that is received and you want a group or x people out of the game, you can make any evidence tell the story you want. Forget what you think about me or IWISK etc, just think about it for a while.

[Tinfoil-zone]

· Mittani is RL friends with Peligro and he is / was a Goonswarm Member… · Head of internal affairs left after this all happened. · Head of CCP Security left after this all happened.

[/Tinfoil-zone-end]

submitted by KnabnorI to Eve [link] [comments]

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